Meaningless Adventure
Art Discipline is a monthly drop of thoughts, processes, and behind-the-scenes from the artist behind OlliOlli World (BAFTA-nominated). Dive into character design, world building, and the weird joys of making art. Stay weird.
Last drop we talked about avoiding concept art to work in games. Here’s the project I was talking about:
Meaningless Adventure
This project follows the adventure of a couple of neighbors from the same town, Wan and Sics. Who set off on a journey for reasons still unknown for the audience.
The reason to being unknown is because is meaningless, for now.
I created these illustrations as a sequence using mostly visual storytelling. After finishing them I realised it would be cool to add a bit of text to follow the adventure with a narrator, even if it was telling silly stuff. This created the mood I liked for a Meaningless Adventure.
In the end, this test was the beginning of a journey. I kept thinking how it would continue and I even worked on a storyboard and some sketches of a “second chapter” but didn’t move forward.
And yet, there’re a couple super cool stuff about this project that I will share with you soon. One of them a figure of one of the characters and the other, ironically related to games, an art prototype.
Build stories and worlds, no random designs.
Do work on small projects for fun. You never know how some things will evolve.
Thanks for reading and see you in the next drop.

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