Origin of Colorpoop: From concept to reality $_$
The origins of Colorpoop are heavily tied to 3D printing. (What the hell is Colorpoop?)
We created this crazy character some time ago:
Bringing designs to life is-the-shit. As a designer the process is slightly different from creating a character or a prop for a game or animation project. It’s something solid, taking real world space. This makes looking at a character with a different lense.
At first, concepting the character is the same. You design the crap out of a character → Share it with a 3D artist (or model it yourself if you hate life, just kidding 3D artists, love you and I’m learning 3D) → Check for corrections in the translation process from 2D to 3D → Print aaand check if everything is in order in the real world.
There are quite a few characters we have created in 3D for Colorpoop:
But here’s the first Colorpoop character we created as a test with the breakdowns of how we created it. It’s part of a future drop called Almost Tasty.
I designed the character in 3/4 first to see the overall design and once I was happy with it I created a turnaround (I will explain in the future the quickest way of creating a turnaround).
After this I sent it to Judit for 3D modeling. She did an amazing job for the first round so we printed and applied feedback based on the real figure. It just had a couple of things we could improve so one round later the 3D model was perfect. The figure needed some extra support to be on balance and there were some technical aspects of PLA printing which needed to be solved to get a better quality.
We made a lot of tests and the possibilities were overwhelming. Making this test I decided I wanted to create figures for the brand. Now we’re using a resin 3D printing machine which makes the process a bit more difficult but the results are insane for something we can produce without using a factory. But we’re still figuring out the proper way of producing these as a final product, open to suggestions lol.
At this moment, the costs of this whole thing is around 5000€ (the project itself has other costs like trademark lawyer, animations, clothing, product photo shooting, web, etc. 💀)
Having your own stupid original toys? Priceless.
We bought 3D printing machines so a big chunk is from that, materials and 3D designing.
If you want to get into 3D printing be sure to double check the pros and cons of each type of printer. Raw resin is very toxic and a mess if you don’t have a proper space dedicated to it and separated from where you live.
The figures were the initial spark of this project. Now I can say the world building is the central aspect of this IP through the animations and illustrations. And the main product associated with this is going to be clothing, and then the figures as something complementary depending on the outcomes. We need to have a very good quality if it’s going to be sold or added to the orders for other products.
More cool updates about how the clothing and animations are going in future drops.
Thanks for being part of this journey, see you soon with more weirdness. Feel free to share thoughts and comments :)

Art Discipline is an independently-run newsletter. If you’ve enjoyed it, consider sharing it with others.
Free brushes,tutorials and mentorship here!
Prints here! Free shipping with the code: FREE
Enjoying it? Get every issue by email.
Free monthly newsletter
Enjoyed this? Get the next one.
Art Discipline lands once a month. Free, honest, a little weird.
No spam, one email a month. Grab the free Photoshop Toolkit too.
From the shop











